Version 187 - Graphics upgrades
Pacific Strafe - Alpha » Devlog
Just a big release of changes and updates to the graphical quality in game.
- FIX: Decal Buffer scaling incorrect on unorthodox resolutions
- Shadow detail improved by 30% over original implementation, sharper shadows.
- Tree Rendering no longer washes out leaves and branches. Clearer and more detailed foliage.
- Water wave rendering generates peak white wash on large waves.
- Improved light model, time of day more accurately calculated. Time of day progression working, but not enabled.
- Specular water changes, now reflects properly in shallow water.
- FIX: Projectile textures no longer upside down.
- FIX: Cloud generation no longer has seems of buggy generation
- Water now respects the hulls of ships more accurately.
- Water normal maps updated and improved.
Files
pacific-strafe-alpha-windows-64-beta.zip 540 MB
Version 57 Sep 28, 2021
Get Pacific Strafe - Alpha
Pacific Strafe - Alpha
Strafe - War in the Pacific
Status | In development |
Author | Insane Software |
Genre | Shooter |
Tags | 1942, 3D, Arcade, desert-strike, raid-on-bungling-bay, Top-Down, windows-10, World War II |
Languages | English |
More posts
- Version 193 - Engine Upgrade - SSAOJan 01, 2022
- Version 192 - Minor UpdateDec 23, 2021
- Version 191 - Cloud and Terrain EnhancementsNov 25, 2021
- Version 190 - Terrain Rendering updates.Oct 28, 2021
- Upcoming Engine Updates - Before vs AfterOct 24, 2021
- Version 189 - Graphic ChangesOct 17, 2021
- Version 188 - Minor UpdateOct 07, 2021
- Version 185 - Silly fixes releaseSep 17, 2021
- Version 184 - Engine and Graphic EnhancementsSep 15, 2021
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