Version 150 - Major Gameplay changes
The new version has some gameplay changes that I am testing, in particular additional altitude on the game play plane, so that there is a distinguishing layer between ground and air. Previously this was not so pronounced.
There are also changes to improve graphical fidelity and trials on asset rendering. Tulagi has had a major upgrade and is under development, at the moment, you can progress so far. But it will not complete, I will have that fixed in the next version. For now, enjoy the air battles which are far more vigourous than wake island, i will need to adjust!
Finally, carriers have the ability to defend and attack, along with improvements in the accuracy of ground units, be aware, the game is now much harder.
Enjoy, the development moves ahead. Lots of play testing to happen.
Files
Get Pacific Strafe - Alpha
Pacific Strafe - Alpha
Strafe - War in the Pacific
Status | In development |
Author | Insane Software |
Genre | Shooter |
Tags | 1942, 3D, Arcade, desert-strike, raid-on-bungling-bay, Top-Down, windows-10, World War II |
Languages | English |
More posts
- Version 175.3 - Mission bug fixes3 days ago
- Version 175.2 - Mission Crash Fix5 days ago
- Version 175.1 - Bug Fixes10 days ago
- Version 175 - Midway - Massive Patch11 days ago
- Version 174 - Bug fixes and enhancements30 days ago
- Version 173 - Major Updates36 days ago
- Version 172 - Minor bug fix.49 days ago
- Version 171 - GPU Code optimised and Camera mode51 days ago
- Version 170 - More bug fixing57 days ago
- Version 169 - .NET 4.6 Reversion58 days ago
Leave a comment
Log in with itch.io to leave a comment.