Version 168 - Bug Hunt
Pacific Strafe - Alpha » Devlog
New version fixes a number of annoying bugs that have been in the game for a while that I have neglected to address:
- After Intro movie, you no longer need to click twice to be able to move your cursor in the game selection menu. Bug made it appear like your controller is frozen if you didn't press fire.
- You no longer can enter pause or options menus an inappropriate times such as transitions. This stops the game getting stuck in a certain state and no longer proceeding. Originally this would force a restart of the game.
- Initial fade in on menu after intro may flicker or flash before fading in.
- Cross hairs for bombing and strafing are now accurate upon pressing the fire button.
- Max Frame time is set to 30Fps to ensure that the game mechanics do not glitch, or graphic effects cause incorrect transitions.
Files
pacific-strafe-alpha-windows-64-beta.zip 526 MB
Version 28 62 days ago
Get Pacific Strafe - Alpha
Pacific Strafe - Alpha
Strafe - War in the Pacific
Status | In development |
Author | Insane Software |
Genre | Shooter |
Tags | 1942, 3D, Arcade, desert-strike, raid-on-bungling-bay, Top-Down, windows-10, World War II |
Languages | English |
More posts
- Version 175.3 - Mission bug fixes3 days ago
- Version 175.2 - Mission Crash Fix5 days ago
- Version 175.1 - Bug Fixes10 days ago
- Version 175 - Midway - Massive Patch11 days ago
- Version 174 - Bug fixes and enhancements30 days ago
- Version 173 - Major Updates36 days ago
- Version 172 - Minor bug fix.49 days ago
- Version 171 - GPU Code optimised and Camera mode51 days ago
- Version 170 - More bug fixing57 days ago
- Version 169 - .NET 4.6 Reversion58 days ago
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