Version 168 - Bug Hunt
Pacific Strafe - Alpha » Devlog
New version fixes a number of annoying bugs that have been in the game for a while that I have neglected to address:
- After Intro movie, you no longer need to click twice to be able to move your cursor in the game selection menu. Bug made it appear like your controller is frozen if you didn't press fire.
- You no longer can enter pause or options menus an inappropriate times such as transitions. This stops the game getting stuck in a certain state and no longer proceeding. Originally this would force a restart of the game.
- Initial fade in on menu after intro may flicker or flash before fading in.
- Cross hairs for bombing and strafing are now accurate upon pressing the fire button.
- Max Frame time is set to 30Fps to ensure that the game mechanics do not glitch, or graphic effects cause incorrect transitions.
Files
pacific-strafe-alpha-windows-64-beta.zip 540 MB
Version 28 Jan 05, 2021
Get Pacific Strafe - Alpha
Pacific Strafe - Alpha
Strafe - War in the Pacific
Status | In development |
Author | Insane Software |
Genre | Shooter |
Tags | 1942, 3D, Arcade, desert-strike, raid-on-bungling-bay, Top-Down, windows-10, World War II |
Languages | English |
More posts
- Version 193 - Engine Upgrade - SSAOJan 01, 2022
- Version 192 - Minor UpdateDec 23, 2021
- Version 191 - Cloud and Terrain EnhancementsNov 25, 2021
- Version 190 - Terrain Rendering updates.Oct 28, 2021
- Upcoming Engine Updates - Before vs AfterOct 24, 2021
- Version 189 - Graphic ChangesOct 17, 2021
- Version 188 - Minor UpdateOct 07, 2021
- Version 187 - Graphics upgradesSep 28, 2021
- Version 185 - Silly fixes releaseSep 17, 2021
- Version 184 - Engine and Graphic EnhancementsSep 15, 2021
Leave a comment
Log in with itch.io to leave a comment.